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	<id>https://nodecore.mine.nu/w/index.php?action=history&amp;feed=atom&amp;title=Skyblock_Screenshot_Compositing</id>
	<title>Skyblock Screenshot Compositing - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nodecore.mine.nu/w/index.php?action=history&amp;feed=atom&amp;title=Skyblock_Screenshot_Compositing"/>
	<link rel="alternate" type="text/html" href="https://nodecore.mine.nu/w/index.php?title=Skyblock_Screenshot_Compositing&amp;action=history"/>
	<updated>2026-05-10T05:47:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.1</generator>
	<entry>
		<id>https://nodecore.mine.nu/w/index.php?title=Skyblock_Screenshot_Compositing&amp;diff=533&amp;oldid=prev</id>
		<title>Warr1024: Make sure to mention anti-aliasing in compositing instructions</title>
		<link rel="alternate" type="text/html" href="https://nodecore.mine.nu/w/index.php?title=Skyblock_Screenshot_Compositing&amp;diff=533&amp;oldid=prev"/>
		<updated>2022-01-22T17:43:16Z</updated>

		<summary type="html">&lt;p&gt;Make sure to mention anti-aliasing in compositing instructions&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:43, 22 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		end})&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		end})&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &amp;lt;li value=14&amp;gt; Make sure waving plants shader &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;disabled&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &amp;lt;li value=14&amp;gt; Make sure &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anti-aliasing, and &lt;/ins&gt;waving plants shader&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, are &lt;/ins&gt;disabled&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Start Game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Start Game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Stand on the corner of the block, execute &amp;quot;/spawnentity mockplayer:ent&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Stand on the corner of the block, execute &amp;quot;/spawnentity mockplayer:ent&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ncwiki:diff::1.12:old-487:rev-533 --&gt;
&lt;/table&gt;</summary>
		<author><name>Warr1024</name></author>
	</entry>
	<entry>
		<id>https://nodecore.mine.nu/w/index.php?title=Skyblock_Screenshot_Compositing&amp;diff=487&amp;oldid=prev</id>
		<title>Warr1024: Add example</title>
		<link rel="alternate" type="text/html" href="https://nodecore.mine.nu/w/index.php?title=Skyblock_Screenshot_Compositing&amp;diff=487&amp;oldid=prev"/>
		<updated>2021-07-21T15:33:34Z</updated>

		<summary type="html">&lt;p&gt;Add example&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:33, 21 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Skyblocks themselves are better shown at narrow FOV (zoomed in) while the skybox is better at a wide angle&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Skyblocks themselves are better shown at narrow FOV (zoomed in) while the skybox is better at a wide angle&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Compositing multiple layers allows showing off what&amp;#039;s inside the block&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Compositing multiple layers allows showing off what&amp;#039;s inside the block&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Example ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:SkyblockCompositeScreenshotExample.jpg|frameless|Example]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Instructions ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Here is the method Warr1024 uses to make a complex composite shot of the `nc_sky_ultra_hard` mod:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Here is the method Warr1024 uses to make a complex composite shot of the `nc_sky_ultra_hard` mod:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ncwiki:diff::1.12:old-485:rev-487 --&gt;
&lt;/table&gt;</summary>
		<author><name>Warr1024</name></author>
	</entry>
	<entry>
		<id>https://nodecore.mine.nu/w/index.php?title=Skyblock_Screenshot_Compositing&amp;diff=485&amp;oldid=prev</id>
		<title>Warr1024: Initial draft of screenshot compositing instructions</title>
		<link rel="alternate" type="text/html" href="https://nodecore.mine.nu/w/index.php?title=Skyblock_Screenshot_Compositing&amp;diff=485&amp;oldid=prev"/>
		<updated>2021-07-21T15:23:05Z</updated>

		<summary type="html">&lt;p&gt;Initial draft of screenshot compositing instructions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Screenshots for skyblock mods tend to be better when manually composited:&lt;br /&gt;
&lt;br /&gt;
* Skyblocks themselves are better shown at narrow FOV (zoomed in) while the skybox is better at a wide angle&lt;br /&gt;
* Compositing multiple layers allows showing off what&amp;#039;s inside the block&lt;br /&gt;
&lt;br /&gt;
Here is the method Warr1024 uses to make a complex composite shot of the `nc_sky_ultra_hard` mod:&lt;br /&gt;
&lt;br /&gt;
# Create a new NodeCore world w/ singlenode mapgen&lt;br /&gt;
# Select Mods, enable nc_sky_ultra_hard, enable worldedit, Save&lt;br /&gt;
# Create worldmods dir in world dir&lt;br /&gt;
# Copy or link docs/screenshot-world/worldmods/mockplayer/ from NodeCore repo into worldmods&lt;br /&gt;
# Start Game&lt;br /&gt;
# /grantme all&lt;br /&gt;
# Find a camera position where you can see nothing but the skybox, and at an angle that shows off as much of it as possible&lt;br /&gt;
# Turn off HUD and chat, go fullscreen if possible&lt;br /&gt;
# Take a screenshot&lt;br /&gt;
# Quit the game&lt;br /&gt;
# Create a new folder named &amp;quot;sky&amp;quot; in worldmods&lt;br /&gt;
# Add a mod.conf to new folder, add contents:&lt;br /&gt;
  &amp;lt;pre&amp;gt;&lt;br /&gt;
	name = sky&lt;br /&gt;
	depends = nc_api_all&lt;br /&gt;
  &amp;lt;/pre&amp;gt;&lt;br /&gt;
# &amp;lt;li value=13&amp;gt; Add an init.lua to new folder, add contents:&lt;br /&gt;
  &amp;lt;pre&amp;gt;&lt;br /&gt;
	nodecore.register_playerstep({&lt;br /&gt;
		label = &amp;quot;skyrealm skybox&amp;quot;,&lt;br /&gt;
		priority = -1000,&lt;br /&gt;
		action = function(_, data)&lt;br /&gt;
			local t = &amp;quot;[combine:1x1^[noalpha^[colorize:#ff00ff&amp;quot;&lt;br /&gt;
			data.sky.textures = {t,t,t,t,t,t}&lt;br /&gt;
		end})&lt;br /&gt;
  &amp;lt;/pre&amp;gt;&lt;br /&gt;
# &amp;lt;li value=14&amp;gt; Make sure waving plants shader is disabled&lt;br /&gt;
# Start Game&lt;br /&gt;
# Stand on the corner of the block, execute &amp;quot;/spawnentity mockplayer:ent&amp;quot;&lt;br /&gt;
# Use /giveme commands to arrange an inventory for the mock player.  An adze, loose leaves, eggcorn makes sense.&lt;br /&gt;
# Sneak+punch the mock player to set their inventory.&lt;br /&gt;
# Fly to a spot in the direction you want the mock player to face, and punch them until they face you and are in the right pose.&lt;br /&gt;
# Choose a part of the island to cut away that will be visible from your intended camera position but does not have the player standing on it, use worldedit commands (//1 and //2) to select the area.&lt;br /&gt;
# Use //shift y 1000 to move the selection box out of camera shot.&lt;br /&gt;
# Choose a camera position, use the Zoom key to check it.&lt;br /&gt;
# Turn off HUD and chat, go fullscreen if possible&lt;br /&gt;
# From now on do NOT move the camera at all&lt;br /&gt;
# Holding zoom button, take a screenshot&lt;br /&gt;
# Issue command &amp;quot;//shift y -1000&amp;quot; to restore selection area&lt;br /&gt;
# Make sure stasis is on via command &amp;quot;/stasis on&amp;quot;&lt;br /&gt;
# Carve island away using &amp;quot;//set air&amp;quot;&lt;br /&gt;
# Remove selection box with &amp;quot;//reset&amp;quot;&lt;br /&gt;
# Holding zoom button, take a screenshot&lt;br /&gt;
# Quit game&lt;br /&gt;
# Start up GIMP&lt;br /&gt;
# Open as Layers, pick all 3 screenshots&lt;br /&gt;
# Order layers with skybox on bottom, cutaway in middle, full island on top&lt;br /&gt;
# For each non-skybox layer, Layer -&amp;gt; Transparency -&amp;gt; Add Alpha channel&lt;br /&gt;
# Choose the Select by Color Tool&lt;br /&gt;
# In Tool Options, set tolerance to zero&lt;br /&gt;
# For each non-skybox layer, select the magenta sky and delete it&lt;br /&gt;
# Set opacity of topmost layer; 50% to 75% works well&lt;br /&gt;
# Merge and export the final composite screenshot&lt;/div&gt;</summary>
		<author><name>Warr1024</name></author>
	</entry>
</feed>